Build a playable 3D game. One self-contained HTML file, game.html, in the
current working directory. Genre and theme are your choice — pick what you can
push furthest. I want quality, not a tech demo.
You have a render workstation. Use it to make the game look like something
nobody built in an afternoon:
- Blender is installed. Model the 3D assets there — props, characters,
environment pieces, whatever your game needs — and export them for the web.
Script it, do not click through a UI.
- ComfyUI at http://127.0.0.1:8188, raw API. Generate the textures, skybox and
any 2D art there. Generate at least one short video clip and place it inside
the game world where it belongs — a screen, a projection, a hologram.
- Music that fits the world, generated there too, playing in the game.
The machine is `ssh systema`. Docs and working scripts:
~/pyriq/jarvis-mlops/comfy-raw-api/ — read the README and the gen_*.py scripts
before you start. One GPU, one job at a time.
Embed everything as base64 data URIs. game.html must open in Chrome and run
with no external files and no internet access.
All user-facing text in ENGLISH.
Look at every asset you generate before you accept it. If a texture is wrong or
the music does not fit, fix the prompt and run it again.
When done, verify game.html loads and plays without console errors, then reply
DONE with the absolute path. Do not ask questions.